Game of Life 1.5

Constant Field Values


Contents
org.bitstorm.*

org.bitstorm.gameoflife.Cell
private final int HASHFACTOR 5000

org.bitstorm.gameoflife.GameOfLifeControls
public static final java.lang.String BIG "Big"
public static final java.lang.String FAST "Fast"
private final java.lang.String genLabelText "Generations: "
public static final java.lang.String HYPER "Hyper"
public static final java.lang.String MEDIUM "Medium"
private final java.lang.String nextLabelText "Next"
public static final int SIZE_BIG 11
public static final int SIZE_MEDIUM 7
public static final int SIZE_SMALL 3
public static final java.lang.String SLOW "Slow"
public static final java.lang.String SMALL "Small"
private final java.lang.String startLabelText "Start"
private final java.lang.String stopLabelText "Stop"

org.bitstorm.gameoflife.org.bitstorm.gameoflife.StandaloneGameOfLife.GameOfLifeGridIO
public final java.lang.String FILE_EXTENSION ".cells"

org.bitstorm.util.EasyFile
private final int bufferLength 1024

org.bitstorm.util.LineEnumerator
public final java.lang.String CR "\r"
public final java.lang.String CRLF "\r\n"
public final java.lang.String LF "\n"


Game of Life 1.5

This API descibes the Game of Life program, written by Edwin Martin. The source code is available online too.

Copyright 1996-2004 Edwin Martin <edwin@bitstorm.org>.