A B C D E F G H I L M N O P R S T U W Z
O
- offScreenGraphics -
Variable in class org.bitstorm.gameoflife.CellGridCanvas
-
- offScreenGraphicsDrawed -
Variable in class org.bitstorm.gameoflife.CellGridCanvas
- Image, containing the drawed grid.
- offScreenImage -
Variable in class org.bitstorm.gameoflife.CellGridCanvas
- Image for double buffering, to prevent flickering.
- offScreenImageDrawed -
Variable in class org.bitstorm.gameoflife.CellGridCanvas
-
- offset -
Variable in class org.bitstorm.util.LineEnumerator
-
- okButton -
Variable in class org.bitstorm.util.AboutDialog
-
- okButton -
Variable in class org.bitstorm.util.AlertBox
-
- openShape() -
Method in class org.bitstorm.gameoflife.StandaloneGameOfLife.GameOfLifeGridIO
- Load shape from disk
- openShape(String) -
Method in class org.bitstorm.gameoflife.StandaloneGameOfLife.GameOfLifeGridIO
- Load shape from disk
- openShape(URL) -
Method in class org.bitstorm.gameoflife.StandaloneGameOfLife.GameOfLifeGridIO
- Open shape from URL.
- openShape(EasyFile) -
Method in class org.bitstorm.gameoflife.StandaloneGameOfLife.GameOfLifeGridIO
- Use EasyFile object to read GameOfLife-file from.
- org.bitstorm.gameoflife - package org.bitstorm.gameoflife
-
- org.bitstorm.util - package org.bitstorm.util
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A B C D E F G H I L M N O P R S T U W Z
This API descibes the Game of Life program, written by Edwin Martin. The source code is available online too.
Copyright 1996-2004 Edwin Martin <edwin@bitstorm.org>.