Game of Life 1.5
A B C D E F G H I L M N O P R S T U W Z

O

offScreenGraphics - Variable in class org.bitstorm.gameoflife.CellGridCanvas
 
offScreenGraphicsDrawed - Variable in class org.bitstorm.gameoflife.CellGridCanvas
Image, containing the drawed grid.
offScreenImage - Variable in class org.bitstorm.gameoflife.CellGridCanvas
Image for double buffering, to prevent flickering.
offScreenImageDrawed - Variable in class org.bitstorm.gameoflife.CellGridCanvas
 
offset - Variable in class org.bitstorm.util.LineEnumerator
 
okButton - Variable in class org.bitstorm.util.AboutDialog
 
okButton - Variable in class org.bitstorm.util.AlertBox
 
openShape() - Method in class org.bitstorm.gameoflife.StandaloneGameOfLife.GameOfLifeGridIO
Load shape from disk
openShape(String) - Method in class org.bitstorm.gameoflife.StandaloneGameOfLife.GameOfLifeGridIO
Load shape from disk
openShape(URL) - Method in class org.bitstorm.gameoflife.StandaloneGameOfLife.GameOfLifeGridIO
Open shape from URL.
openShape(EasyFile) - Method in class org.bitstorm.gameoflife.StandaloneGameOfLife.GameOfLifeGridIO
Use EasyFile object to read GameOfLife-file from.
org.bitstorm.gameoflife - package org.bitstorm.gameoflife
 
org.bitstorm.util - package org.bitstorm.util
 

Game of Life 1.5
A B C D E F G H I L M N O P R S T U W Z

This API descibes the Game of Life program, written by Edwin Martin. The source code is available online too.

Copyright 1996-2004 Edwin Martin <edwin@bitstorm.org>.